Bleats

Set Leak Show The New Batman Suit To Be Grimy AF, Which Is Sort Of The Point

Might as well be wearing hockey pads on top.

We caught a glimpse of Robert Pattinson (and his jawline) rocking his new Batman suit when The Batman director Matt Reeves dropped some awesome test footage for everyone to froth over. Now we’ve gotten our first look of the full suit thanks to some leaked set pics and it looks… interesting to say the least.

Speaking of DC superheroes, the GOAT team dive into ‘Wonder Woman 1984’ on ‘It’s Been A Big Day For…’ below:

The Batman test footage hinted that Robert Pattinson’s suit is going to be more of a paratrooper armour than Batfleck’s slick suit and a bunch of set photos and videos taken of R-Batz’ stunt double riding around on the new Batcycle (which is literally just a regular motorbike) during a rainy filming day appear to confirm that suspicion.

Rather than the smooth lines and cohesiveness we’re used to seeing from a Batman suit, R-Batz’ suit goes in the complete direction. Instead of looking like a one-piece suit, the Dark Knight’s new ensemble looks like it was pieced together with repurposed tactical armour, bits stolen from the Avengers, and then spray-painted black.

Needless to say the the internet had some thoughts about Robert Pattinson’s new Batman suit. Some loved it for looking like a gritty, DYI ensemble while others hated it for the exact same reasons. Some folk had issues with the cowl and the lack of cape, and others thought it carried some serious Zero Year vibes. Like almost every live-action Batman suit, reactions ranged across the entire spectrum.

Whether you like or hate the new Batman suit is purely subjective but there’s definitely a good reason as to why Robert Pattinson will be donning a Dark Knight suit that’s cobbled together.

From what we know about The Batman, it will focus on a Bruce Wayne who is just starting out his vigilante career, hence he wouldn’t have had the experience or know-how to figure out what sort of suit is best for him just yet.

The noob Batman explanation would at least account for this embarrassing little moment that was caught on camera:

We’re still over a year away before The Batman arrives in cinemas on June 25, 2021, so who knows if the Batman suit will change or if there will be other suits we haven’t seen yet. And if the reception to Batfleck is anything to go by, a cool-looking suit doesn’t equate to a good movie so we’ll just have to wait and see.

Always be in the loop with our snackable podcast breaking the biggest story of the day. Subscribe to It’s Been A Big Day For… on your favourite podcast app.

'Dreams' Is 2020's Most Important Game In Encapsulating The Social Media Era

Early contender for Game Of The Year.

With massive titles like Final Fantasy VII Remake, Doom Eternal, Cyberpunk 2079, and The Last Of Us II in store for gamers this year, 2020 is shaping up to be one of the biggest ever in video gaming. But while those aforementioned titles will likely take up a majority of the headlines and accolades, the most important game of the year and likely our current social media era happens to be Media Molecule’s latest PlayStation masterpiece, Dreams.

Speaking of important 2020 things, the GOAT team chat to Mardi Gras Creative Director Kat Topper about the event on ‘It’s Been A Big Day For…’ below:

It’s difficult to describe what exactly Dreams is as a game. On one hand, it is sandbox tool in which users can create everything and anything their imagination spits out. Video games, recreations of video games from years past, videos, pictures, you name it. In a nutshell, it is a virtual Lego set that you play on PlayStation and the only limitations is your own imagination.

On the other hand, Dreams is a vast library of user-created content which you can play and interact with. If you’re not a creative type, Media Molecule’s latest allows you to enjoy everyone else’s creations instead.

On its own merits, Dreams is an incredible work of art that actively promotes and encourages creativity while still remaining accessible to most users. Imaginative people will love the creation aspect of it while people who just want to play things will also find things to their liking.

But looking at Dreams in broader terms, it is a game that perfectly encapsulates the present gaming landscape in how it operates like social media while also being a perfect foil for social media.

Much like your tweets or Facebook posts, everything created in Dreams will forever remain inside that platform and there’s no way to properly “release” all the user-created content outside of the tool in which it was made in.

But because of the freedom afforded by the creation tools in Dreams, users can not only make things in the game, like how you would make a meme or gif on social media, other users can engage with the content. Quality content gets pushed to the forefront as more people discover and “like” it – similar to how something goes viral. When something has had its time in the spotlight, there will be something else there to take over the mantle and new creations are always waiting to be discovered.

Social media also plays a part in how Dreams and its creations can be experienced (though in a more limited form) as users can share stuff via unofficial secondary means, like screencapping using PlayStation Share and YouTube.

Not only is Media Molecule using the spirit of social media to power Dreams, it is a platform that benefits from the buzz it gets on social media as any creations shared to outside platforms basically serve as ads to hook people into the game. As a wise man once said, it’s like a donut with a hole and at its centre is a smaller donut with its own hole.

At a time where social media is a major part of our everyday lives whether we like it or not, Media Molecule have really distilled the essence of it into an easily-accessible format that you can play on a PlayStation while also using social media as a way to get more eyeballs on the game.

There’s a bigger conversation to be had about platformisation, exposure and giving due credit to content created in Dreams – which is not unlike what happens with social media incidentally – but that’s a conversation for another time. As it currently stands, Media Molecule’s latest title is not only a snapshot of our current entertainment landscape, it happens to also be a uniquely engrossing game that already ranks as one of 2020’s finest.

Always be in the loop with our snackable podcast breaking the biggest story of the day. Subscribe to It’s Been A Big Day For… on your favourite podcast app.

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