Bleats

Thank How I Met Your Mother For Giving Us One Of Breaking Bad's Greatest Characters

Haaaaave you met Walt?

From Walter White and Jesse Pinkman to Saul Goodman and Mike Ehrmantraut, it goes without saying that Breaking Bad (and by extension Better Call Saul) has some of TV’s greatest characters. But one of these characters only existed thanks to the interference of the last thing you would’ve expected: How I Met Your Mother.

A lot of guest stars have appeared on HIMYM over the course of its nine-season run and one of those stars happened to be Bob Odenkirk, who plays the one and only Saul Goodman on Breaking Bad and Better Call Saul. However, this caused a bit of a scheduling conflict between the various shows Bob was on.

Speaking to Rolling Stone, Bob revealed that he was actually scheduled to appear on HIMYM at the same time he was supposed to hang out with Walter White, and the adventures of Ted Mosby ultimately won out. In hindsight, Barney is probably the more entertaining guy to chill with than Walt.

Since Breaking Bad desperately needed Saul for what they had planned, Bob said the writers quickly created a new stand-in character in order to get the required information across. This new character? Mike Ehrmantraut.

“I promise you I thought I was up for three episodes of Breaking Bad — well, they wanted me for four, but I could only do three ’cause I was in How I Met Your Mother.

They actually added the character of Mike because I couldn’t make that fourth week, and they needed another character to get that information across, so that’s amazing right there.”

Who would’ve thought that a scheduling conflict would ultimately lead to one of Breaking Bad and Better Call Saul‘s most important characters?

If it weren’t for Mike Ehrmantraut, Breaking Bad would’ve been a wildly different show due to the his vital role in Walter White’s descent. Hell, there’s a possibility Better Call Saul wouldn’t exist had Mike to been hastily cobbled together in the writer’s room due to a last minute panic.

So let’s give a massive thanks to HIMYM because it meant Ted’s long-winded story about how he met his wife ultimately finished on a happy ending rather than the titular mother’s death.

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Weathering With You Reveals What Happened To The Star-Crossed Couple From Your Name

*Cue emotional song from RADWIMPS*

Spoilers for Makoto Shinkai’s Your Name and Weathering With You ahead!

When you’re Makoto Shinkai and your previous film, Your Name, is the biggest anime flick of all time, there’s simply no way to not have that movie loom over your next project.

So rather than shy away, Shinkai decided to lean into it with his latest film, Weathering With You, by including a subtle hint to the fate of the star-crossed couple from Your Name, Taki and Mitsuha.

They’re still around!

Here’s a quick refresher on what happened to Taki and Mitsuha in Your Name: After two hours of body swaps, emotional exchanges, important magical ribbons and the loss of their respective memories of each other, the pair meet again and feel an instant connection. They ask each for each other’s name (geddit?) and the film ends.

Got it? Okay, here’s how they fit into the story of Shinkai’s new film.

Weathering With You follows Hodaka Morishima, a high school student who runs away to Tokyo and soon finds himself employed as a writer for an amateur occult magazine. Hey, a poor boy’s got to eat.

One day when Hodaka’s chasing down a story about Tokyo’s never-ending rainy weather, he sees a ray of sunshine on the roof of a building. After investigating, he meets Hina Amano, a teenage girl who has the power to stop the rain and bring literal sunshine into everyone’s lives.

Since they’re both poor, the duo start an online service where Tokyo residents pay them money in exchange Hina using her powers to clear the sky.

One sunshine with a side of clear skies, please.

One paying customer happens to be a now 20-something Taki and his grandmother, who ends up befriending Hina and Hodaka.

Later in the film, we see Hodaka shopping for a gift for Hina’s birthday. Lo and behold, the assistant who ends up helping him is none other than Mitsuha, who is still wearing the magical ribbon that played a huge part in Your Name.

While we don’t see Taki and Mitsuha in the same scene in Weathering With You, we can safely confirm that the pair are living in Tokyo. Whether they’re a couple is up in the air – not unlike the ending of Your Name – but the romantic in all of us want to say yes.

Anything other than Taki and Mitsuha being together is non-canon.

Was Taki and Mitsuha’s cameos worth the three-year wait between Your Name and Weathering With You? Well your mileage may vary but it was great seeing their faces again. Plus the new film is also pretty damn good so that’s a bonus.

Here’s hoping we’ll see what happens to Hodaka and Hina in Makoto Shinaki’s next film.

Always be in the loop with our snackable podcast breaking the biggest story of the day. Subscribe to It’s Been A Big Day For… on your favourite podcast app.

An Open Letter To Those Who Think Devs Owe Them A Perfect Game

Game developers are not your bitch, gamers.

Drama is never far away when it comes to gamers and those two things came to a head on the Apex Legends subreddit when the video game’s developers got tired of the awful comments they were getting regarding a new update and began clapping back at toxic fans.

Unsurprisingly, this merely threw fuel onto the fire and fans responded even more negatively. This culminated in a hilariously cringy Reddit thread titled “PR team and devs, well done. You have alienated your playerbase.”

Seriously, it’s copy pasta hall of famer.

This whole debacle soon got so out of hand that the Vince Zampella, CEO of Apex Legends developer Respawn Entertainment, issued out an apology on Twitter for what went down.

This whole saga is a snapshot of how the relationship between video game devs and fans have changed over the years. In the past, devs worked on a game, fans bought it (or not), and it’s onto the next game.

But these days, devs are forced by both fan demand and money reasons to keep working on something until it is deemed worthy by the masses rather than do the healthy thing of accepting their failure, learning from their mistakes and moving on. It’s a lose-lose for all parties concerned.

Gamer have become more entitled and devs get burned out trying to fix something they’d rather not look at again instead of working on something new.

Not only is it unhealthy but the whole industry suffers because it means less games are being made as devs are being forced to continually polish something that may not shine no matter how much effort goes into it.

A Super Jump article titled ‘You’re Not Owed a Perfect Game‘ rightfully points out that the important thing that gets lost beneath the sea of toxic comments is that developers don’t owe fans anything, let alone a “perfect” game. Devs are not your bitch, gamers, and demanding them to fix something just because you don’t like it isn’t a productive way of communicating your concerns, nor will it compel them to go implement the changes you so desperately want.

The Super Jump article notes that is difficult to create quality content, let alone a good video game that’ll appeal to everyone. Gamers need to understand that devs are not out to scam them, they’re simply doing the best they can. Just as how devs are doing what they can, we have to accept that not everything we buy is going to be brilliant no matter how much we want it to be.

With costs continually rising and development times getting longer, games are forced to implement various mechanics in order to earn money. For a free-to-play game like Apex Legends, this means implementing cosmetic items that cost real money.

So when fans whinge about getting ripped off or how EA/Respawn are not listening or making it tough to be an Apex Legends fan, it’s mindboggling. It’s actually quite easy to be a fan. No one is being forced to make continuous payments nor is anyone obliged to support the game.

We’re at a touchy point when it comes to developer/gamer relationships and there needs to be a rethink on how to make it less toxic. Besides, video games are meant to be fun and not something that devolves into a pool of petty back and forth exchanges.

And at the end of the day, it’s not like devs are forcing you to buy their games. You can just say no.

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